26 mar 2012

NVIDIA GeForce GTX 680

Nvidia GeForce GTX 680


“How do you follow up on Fermi?” That’s the question we had going into NVIDIA’s press briefing for the GeForce GTX 680 and the Kepler architecture earlier this month. With Fermi NVIDIA not only captured the performance crown for gaming, but they managed to further build on their success in the professional markets with Tesla and Quadro. Though it was a very clearly a rough start for NVIDIA, Fermi ended up doing quite well in the end.

So how do you follow up on Fermi? As it turns out, you follow it up with something that is in many ways more of the same. With a focus on efficiency, NVIDIA has stripped Fermi down to the core and then built it back up again; reducing power consumption and die size alike, all while maintaining most of the aspects we’ve come to know with Fermi. The end result of which is NVIDIA’s next generation GPU architecture: Kepler.

Launching today is the GeForce GTX 680, at the heart of which is NVIDIA’s new GK104 GPU, based on their equally new Kepler architecture. As we’ll see, not only has NVIDIA retaken the performance crown with the GeForce GTX 680, but they have done so in a manner truly befitting of their drive for efficiency.



GTX 680GTX 580GTX 560 TiGTX 480
Stream Processors1536512384480
Texture Units128646460
ROPs32483248
Core Clock1006MHz772MHz822MHz700MHz
Shader ClockN/A1544MHz1644MHz1401MHz
Boost Clock1058MHzN/AN/AN/A
Memory Clock6.008GHz GDDR54.008GHz GDDR54.008GHz GDDR53.696GHz GDDR5
Memory Bus Width256-bit384-bit256-bit384-bit
Frame Buffer2GB1.5GB1GB1.5GB
FP641/24 FP321/8 FP321/12 FP321/12 FP32
TDP195W244W170W250W
Transistor Count3.5B3B1.95B3B
Manufacturing ProcessTSMC 28nmTSMC 40nmTSMC 40nmTSMC 40nm
Launch Price$499$499$249$499